AI Insights · Timothy · October 2024
Top 5 Platformer Games on iOS in France for Q3 2024
Discover how the leading platformer games performed on iOS in France during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the top platformer games on iOS in France showed diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared, based on data from Sensor Tower.
Subway Surfers from Sybo Games ApS experienced fluctuations in its weekly revenue, peaking at around $1.8K in mid-August before declining to approximately $639 by the end of September. Weekly downloads showed a strong start with nearly 30K in early July, later decreasing to around 18.8K in the last week of September. The weekly active users also saw a decline from about 572K to 382K over the quarter.
Stumble Guys by Scopely, Inc. maintained robust weekly revenue, reaching a high of about $12.7K in late August, though it tapered to $8.6K by the end of the quarter. Downloads increased steadily from 12.4K at the beginning of July to 21.3K in late August, before dropping to 12.1K by the end of September. Active users peaked at 137K in late August and then decreased to 99K by the quarter's end.
Geometry Dash Lite from RobTop Games AB did not generate revenue but saw a consistent download pattern, peaking at 17K in late July. Downloads tapered to 9.6K by the end of September. The active user count started at 173K and showed a slight increase, reaching nearly 180K by the quarter's close.
Die Again: Troll Game Ever by Luong Vuong, a relatively new entry, showed modest revenue gains, with a peak of $187 in late July. Downloads started strong at 25.2K in mid-July but decreased to 3.1K by the end of September. Active users reached a high of 38.9K in late July and gradually declined to 26.8K.
Rider – Stunt Bike Racing from Ketchapp had relatively stable revenue, peaking at $313 in mid-August. Weekly downloads started at 8.2K and gradually decreased to 5.5K by the end of September. The active user base began at 81K, experiencing a slight dip to 67.9K by the quarter's end.
For more detailed insights and data on these games, visit Sensor Tower.